Hida Nakamuro 3rd Edition

Included here for reference only; last used 7/8/2011

Legend of the Five Rings, 3.5 Revised
(New 4th Edition Version)

Rank 2, Insight 165

Rings

Earth 4 Stamina 4 Willpower 4 Water 2 Strength 3 Perception 2
Fire 3 Agility 3 Intelligence 3 Air 2 Reflexes 3 Awareness 2
Void 2

Primary Weapons

Weapon Attack Damage Notes
Dai Tsuchi 8k3 + 8 5k3 + 4 TN-5 to hit Armor/Carapace
Katana 7k3 + 4 7k3

Armor TN Bonus: 10

TN to Be Hit (REF x 5 + Armor + Modifiers): 28

Initiative (REF + School Rank, keep REF): 5k3

Wounds (Earth x 2 per level, Earth x 5 for Out)

Wound Level Penalty Modified Penalty Total Notes
Healthy +0 +0 8
Nicked +3 +0 16
Grazed +5 +0 24
Hurt +10 +0 32
Injured +15 +5 40
Crippled +20 +10 48
Down +40 +30 56 Must spend Void to act
Out 76 Cannot act
Skill Trait Rank Roll Emphases/Mastery Abilities School Skill?
Lore (Shadowlands) INT 5 8k3 (+5) Oni Lore (+4 Insight, free raise) X
Defense AG 3 6k3 Add Defense to TN to be hit at all times X
Heavy Weapons AG 4 7k3 (+4) Dai Tsuchi X
Kenjutsu AG 3 6k3 X
Jiujutsu AG 2 5k3 X
Battle PER 2 4k2 (+2) Shadowlands X
Kyujutsu REF 1 4k3 X
Lore (Ghosts) INT 1 4k3
Lore (Creatures) INT 1 4k3
Medicine INT 1 4k3
Hunting PER 2 4k2 (+2) Trailblazing
Storytelling AW 1 3k2
Calligraphy INT 2 5k3
Investigation PER 1 3k2
Glory 4 Honor 2.1 Status 1 Notoriety 0.1 Shadowlands Taint 0

Heritage

Honorable past, battle veteran “Second Day of Thunder” (+1 Glory, +2 Ranks Shadowlands Lore)

School Techniques (Hida Bushi)

Rank 1 Way of the Crab Add Earth to Attack and Damage in Melee
Ignore Heavy Armor penalties except for Stealth
Rank 2 The Mountain Does Not Move Add School Rank to Earth when resisting Knockdown
Spend 1 Void to roll Earth vs Wounds TN to negate Wounds

Advantages

Strength of the Earth -10 Wound Level penalty 4 pts
Crab Hands All Weapon skills +1 Rank 6 pts
Large 6’1", +1 die melee damage, social TN rolls +5 2 pts

Hida Nakamuro 3rd Edition

L5R : Jade Winds ednoria