Dohi

Ronin Duelist

Description:

Legend of the Five Rings, 3rd Edition

Rank 1, Insight 125, Experience Points 5

Rings

Earth 2 Stamina 2 Willpower 2 Water 2 Strength 2 Perception 2
Fire 2 Agility 3 Intelligence 2 Air 2 Reflexes 3 Awareness 2
Void 3

Primary Weapons

Weapon Attack Damage Notes
Katana 6k3+3 5k2

Armor TN Bonus: 3

TN to Be Hit (REF x 5 + Armor + Modifiers): 21

Initiative (REF + School Rank, keep REF): 4k3+6

Wounds (Earth x 2 per level, Earth x 5 for Out)

Wound Level Penalty Total Notes
Healthy +0 4
Nicked +3 8
Grazed +5 12
Hurt +10 16
Injured +15 20
Crippled +20 24
Down +40 28 Must spend Void to act
Out 38 Cannot act
Skill Trait Rank Roll Emphases/Mastery Abilities School Skill?
Defense AG 3 6k3 Add Defense to TN X
Hunting PER 2 4k2 X
Kenjutsu AG 3 6k3 (+3) Katana X
Kyujutsu REF 1 4k3 X
Iaijutsu REF 3 6k3 Focus one additional time in Iaijutsu duel X
Etiquette AW 3 5k2 +5 to Contested Social Skills roll X
Storytelling AW 1 3k2
Glory 1.2 Honor 2.5 Status 0 Notoriety 0 Shadowlands Taint 0

School Techniques (Ronin Duelist)

Rank 1 The Wind Technique Add 2xAG to all Initiative rolls

Advantages / Disadvantages

Combat Reflexes After Initiative is rolled, move up or down one space in order +6 pts
Doubt: Kyujutsu Make two Raises to use Skill -4 pts
Social Disadvantage: Ronin 0 pts
Bio:

Dohi is not his real name. Blank expression. Needs to find techniques to defeat each great fighting school. Appreciates origami.

Dohi

L5R : Jade Winds ednoria